insert And Update Animation
open fun insertAndUpdateAnimation(height: GoBildaPrismDriver.LayerHeight, animation: PrismAnimations.AnimationBase): Boolean
Inserts an animation at the specified index and immediately updates it over I2C.
Return
true if both insertion and update operations were successful, false if either operation failed
Parameters
height
the height where the animation should be inserted and updated (0-9)
animation
the AnimationBase object to insert and update